Open Source game development tools for dlang
Hi! My name is Timur Gafarov, I'm an indie game developer from Russia. I'm creating a number of Open Source projects in D language.
dlib - all-in-one general-purpose library, a game developer's swiss army knife. It features game-oriented linear algebra, image processing and IO, audio processing and IO, containers, memory allocators, cross-platform threads and sockets, filesystem abstraction, XML parser, and much more
Dagon - 3D game engine based on OpenGL 4.0 and SDL2, featuring modern deferred renderer with HDR, PBR, post-processing, Blender exporter, real-time asset reloading
Atrium - a first-person game with physics based puzzles that uses dlib and dmech. Once Dagon is ready, Atrium will be ported to it.
That's is not all! Please, visit my GitHub profile to see all the stuff.
I'm creating these in my spare time, so the more support I get, the more time and effort I can spend. I believe that D is an excellent language for game development, and the only barrier that hinders its adoption is the lack of high-quality libraries and frameworks. Let's change this together - help me develop the best game engine for the benefit of entire D community!
All of my projects are licensed under the liberal Boost License that allows you to use their code in closed-source commercial products.
gecko0307 owns the following accounts on other platforms:
dagon 226 Updated this week
3D game engine for D
dlib 201 Updated this week
Allocators, I/O streams, math, geometry, image and audio processing for D
dagon-demo 17 Updated 9 months ago
Test app for Dagon 0.10
electronvolt 107 Updated 10 months ago
FPS with physics based puzzles
dmech 74 Updated 1 year ago
3D physics engine for D
box 11 Updated 6 years ago
Simple archive format with UTF-8 filenames
gecko0307 joined 4 years ago.